Products | QQSmile Deflexion | Game Rules

Rules of play QQSmile Deflexion

QQSmile Deflexion game is a chess-like board game that has two built in lasers and movable Egyptian-themed game pieces that have embedded mirrors which can be position to bounce the laser light around the board and hit opponent pieces.



QQSmile Deflexion is fun and easy to learn because all the pieces, the pharaoh, the Djed, the Pyramid, the Obelisk, all move or rotate in the same way. The object of the game is to illuminate your opponent's pharaoh by bouncing your laser beam off the mirrored pieces and around the playing field. You can learn how to play in minutes.


The QQSmile Deflexion board



Rules of play QQSmile Deflexion Laser board game



The Pieces in QQSmile Deflexion Laser Game



Golden pharaoh(1 piece) Golden Djed(2 poeces) Golden Pyramid(7 pieces) Golden Obelisk(2 pieces)
Golden pharaoh(1 piece) Golden Djed(2 poeces) Golden Pyramid(7 pieces) Golden Obelisk(2 pieces)
Silver pharaoh(1 piece) Silver Djed(2 pieces) Silver Pyramid(7 pieces) Silver Obelisk(2 pieces)
Silver pharaoh(1 piece) Silver Djed(2 pieces) Silver Pyramid(7 pieces) Silver Obelisk(2 pieces)




Rules of Game Play:


  • 1 .  There are three predefined layout in QQSmile Deflexion game program. In the box the pieces are set up in one possible starting configuration. As you become familiar with the game, you can invent your own starting configuration to create new possibilities and challenges by customizing the layout and saving it,then you can load it at any time for playing.

  • 2 .  Players take turns, each player moving only his/her own pieces. Silver always moves first. All the pieces, including pharaohs, can be moved or rotated.

  • 3 .  A turn consists of moving a piece one square in any direction (including diagonally) or of rotating a piece 90 degrees without changing squares. A piece cannot be moved and rotated on the same turn or rotated more than 90 degrees on one turn.

  • 4 .  No golden piece can move into the silver squares and no silver piece can move into the golden squares.

  • 5 .  Except for the djed piece, no piece can move into a square occupied by another piece.

  • 6 .  The djed piece can move into a square occupied by a pyramid or an obelisk of either color; the pyramid or obelisk then goes to the square the djed piece started from. In other words, the djed piece can swap places with an adjacent pyramid or obelisk, but not with a pharaoh or another djed piece. Neither piece rotates.

  • 7 .  When a player has moved or rotated, the program start the laser for him or her, sending the beam around the field. Once the player removes his/her mouse from the piece, the move cannot be taken back and the laser must be fired. Players may not test where the beam will go by firing the laser before completing their moves! (When the laser beam hits one of the mirrors, it will always turn 90 degrees, as shown in the diagrams below. The beam always travels along the rows and columns; as long as the pieces are properly positioned in their squares, it will never go off at weird angles).

  • 8 .  When the player sends the laser beam around the field, it will stop either on the wall of the field or on the non-mirrored surface of one of the pieces. If it stops on a pharaoh, the player whose pharaoh is illuminated loses the game. If it stops on any other piece, that piece is removed from the board (even if it is the player's own piece). The laser is fired only once a turn. The turn is over whether or not a piece is hit.

  • 9 .  The game ends when the beam hits a pharaoh. The winner is the player whose pharaoh wasn't hit. A player who hits his or her own pharaoh is out of luck.

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